feat(server): refresh face detection (#12335)
* refresh faces handle non-ml faces * fix metadata face handling * updated tests * added todo comment
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@@ -9,6 +9,7 @@
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mdiAllInclusive,
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mdiClose,
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mdiFastForward,
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mdiImageRefreshOutline,
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mdiPause,
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mdiPlay,
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mdiSelectionSearch,
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@@ -23,16 +24,17 @@
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export let description: ComponentType | undefined;
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export let jobCounts: JobCountsDto;
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export let queueStatus: QueueStatusDto;
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export let allowForceCommand = true;
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export let icon: string;
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export let disabled = false;
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export let allText: string;
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export let allText: string | undefined;
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export let refreshText: string | undefined;
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export let missingText: string;
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export let onCommand: (command: JobCommandDto) => void;
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$: waitingCount = jobCounts.waiting + jobCounts.paused + jobCounts.delayed;
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$: isIdle = !queueStatus.isActive && !queueStatus.isPaused;
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$: multipleButtons = allText || refreshText;
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const commonClasses = 'flex place-items-center justify-between w-full py-2 sm:py-4 pr-4 pl-6';
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</script>
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@@ -121,7 +123,9 @@
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<Icon path={mdiAlertCircle} size="36" />
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{$t('disabled').toUpperCase()}
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</JobTileButton>
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{:else if !isIdle}
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{/if}
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{#if !disabled && !isIdle}
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{#if waitingCount > 0}
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<JobTileButton color="gray" on:click={() => onCommand({ command: JobCommand.Empty, force: false })}>
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<Icon path={mdiClose} size="24" />
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@@ -141,16 +145,28 @@
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{$t('pause').toUpperCase()}
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</JobTileButton>
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{/if}
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{:else if allowForceCommand}
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<JobTileButton color="gray" on:click={() => onCommand({ command: JobCommand.Start, force: true })}>
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<Icon path={mdiAllInclusive} size="24" />
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{allText}
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</JobTileButton>
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{/if}
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{#if !disabled && multipleButtons && isIdle}
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{#if allText}
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<JobTileButton color="dark-gray" on:click={() => onCommand({ command: JobCommand.Start, force: true })}>
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<Icon path={mdiAllInclusive} size="24" />
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{allText}
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</JobTileButton>
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{/if}
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{#if refreshText}
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<JobTileButton color="gray" on:click={() => onCommand({ command: JobCommand.Start, force: undefined })}>
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<Icon path={mdiImageRefreshOutline} size="24" />
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{refreshText}
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</JobTileButton>
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{/if}
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<JobTileButton color="light-gray" on:click={() => onCommand({ command: JobCommand.Start, force: false })}>
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<Icon path={mdiSelectionSearch} size="24" />
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{missingText}
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</JobTileButton>
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{:else}
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{/if}
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{#if !disabled && !multipleButtons && isIdle}
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<JobTileButton color="light-gray" on:click={() => onCommand({ command: JobCommand.Start, force: false })}>
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<Icon path={mdiPlay} size="48" />
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{$t('start').toUpperCase()}
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