animation
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@@ -186,6 +186,9 @@ class TimelineService {
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Future<void> preCacheAssets(int index) =>
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_mutex.run(() => _loadAssets(index, 5));
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BaseAsset getRandomAsset() =>
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_buffer.elementAt(math.Random().nextInt(_buffer.length));
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BaseAsset getAsset(int index) {
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if (!hasRange(index, 1)) {
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throw RangeError('TimelineService::getAsset Index out of range');
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