Merge branch 'main' into fix/mobile-unawaited-futures

This commit is contained in:
Mert
2025-09-19 09:49:23 -04:00
committed by GitHub
177 changed files with 10370 additions and 1418 deletions
@@ -12,6 +12,7 @@ import 'package:immich_mobile/domain/utils/event_stream.dart';
import 'package:immich_mobile/extensions/build_context_extensions.dart';
import 'package:immich_mobile/extensions/platform_extensions.dart';
import 'package:immich_mobile/extensions/scroll_extensions.dart';
import 'package:immich_mobile/presentation/widgets/action_buttons/download_status_floating_button.widget.dart';
import 'package:immich_mobile/presentation/widgets/asset_viewer/asset_stack.provider.dart';
import 'package:immich_mobile/presentation/widgets/asset_viewer/asset_stack.widget.dart';
import 'package:immich_mobile/presentation/widgets/asset_viewer/asset_viewer.state.dart';
@@ -61,6 +62,15 @@ class AssetViewer extends ConsumerStatefulWidget {
ConsumerState createState() => _AssetViewerState();
static void setAsset(WidgetRef ref, BaseAsset asset) {
ref.read(assetViewerProvider.notifier).reset();
_setAsset(ref, asset);
}
void changeAsset(WidgetRef ref, BaseAsset asset) {
_setAsset(ref, asset);
}
static void _setAsset(WidgetRef ref, BaseAsset asset) {
// Always holds the current asset from the timeline
ref.read(assetViewerProvider.notifier).setAsset(asset);
// The currentAssetNotifier actually holds the current asset that is displayed
@@ -107,6 +117,8 @@ class _AssetViewerState extends ConsumerState<AssetViewer> {
ImageStream? _prevPreCacheStream;
ImageStream? _nextPreCacheStream;
KeepAliveLink? _stackChildrenKeepAlive;
@override
void initState() {
super.initState();
@@ -117,6 +129,10 @@ class _AssetViewerState extends ConsumerState<AssetViewer> {
WidgetsBinding.instance.addPostFrameCallback(_onAssetInit);
reloadSubscription = EventStream.shared.listen(_onEvent);
heroOffset = widget.heroOffset ?? TabsRouterScope.of(context)?.controller.activeIndex ?? 0;
final asset = ref.read(currentAssetNotifier);
if (asset != null) {
_stackChildrenKeepAlive = ref.read(stackChildrenNotifier(asset).notifier).ref.keepAlive();
}
}
@override
@@ -128,6 +144,7 @@ class _AssetViewerState extends ConsumerState<AssetViewer> {
_prevPreCacheStream?.removeListener(_dummyListener);
_nextPreCacheStream?.removeListener(_dummyListener);
SystemChrome.setEnabledSystemUIMode(SystemUiMode.edgeToEdge);
_stackChildrenKeepAlive?.close();
super.dispose();
}
@@ -188,9 +205,11 @@ class _AssetViewerState extends ConsumerState<AssetViewer> {
return;
}
AssetViewer.setAsset(ref, asset);
widget.changeAsset(ref, asset);
_precacheAssets(index);
_handleCasting();
_stackChildrenKeepAlive?.close();
_stackChildrenKeepAlive = ref.read(stackChildrenNotifier(asset).notifier).ref.keepAlive();
}
void _handleCasting() {
@@ -518,7 +537,7 @@ class _AssetViewerState extends ConsumerState<AssetViewer> {
BaseAsset displayAsset = asset;
final stackChildren = ref.read(stackChildrenNotifier(asset)).valueOrNull;
if (stackChildren != null && stackChildren.isNotEmpty) {
displayAsset = stackChildren.elementAt(ref.read(assetViewerProvider.select((s) => s.stackIndex)));
displayAsset = stackChildren.elementAt(ref.read(assetViewerProvider).stackIndex);
}
final isPlayingMotionVideo = ref.read(isPlayingMotionVideoProvider);
@@ -631,20 +650,25 @@ class _AssetViewerState extends ConsumerState<AssetViewer> {
appBar: const ViewerTopAppBar(),
extendBody: true,
extendBodyBehindAppBar: true,
body: PhotoViewGallery.builder(
gaplessPlayback: true,
loadingBuilder: _placeholderBuilder,
pageController: pageController,
scrollPhysics: CurrentPlatform.isIOS
? const FastScrollPhysics() // Use bouncing physics for iOS
: const FastClampingScrollPhysics(), // Use heavy physics for Android
itemCount: totalAssets,
onPageChanged: _onPageChanged,
onPageBuild: _onPageBuild,
scaleStateChangedCallback: _onScaleStateChanged,
builder: _assetBuilder,
backgroundDecoration: BoxDecoration(color: backgroundColor),
enablePanAlways: true,
floatingActionButton: const DownloadStatusFloatingButton(),
body: Stack(
children: [
PhotoViewGallery.builder(
gaplessPlayback: true,
loadingBuilder: _placeholderBuilder,
pageController: pageController,
scrollPhysics: CurrentPlatform.isIOS
? const FastScrollPhysics() // Use bouncing physics for iOS
: const FastClampingScrollPhysics(), // Use heavy physics for Android
itemCount: totalAssets,
onPageChanged: _onPageChanged,
onPageBuild: _onPageBuild,
scaleStateChangedCallback: _onScaleStateChanged,
builder: _assetBuilder,
backgroundDecoration: BoxDecoration(color: backgroundColor),
enablePanAlways: true,
),
],
),
bottomNavigationBar: showingBottomSheet
? const SizedBox.shrink()