feat(mobile): add cast support (#18341)
* initial cast framework complete and mocked cast dialog working * wip casting * casting works! just need to add session key check and remote video controls * cleanup of classes * add session expiration checks * cast dialog now shows connected device at top of list with a list header. Discovered devices are also cached for app session. * cast video player finalized * show fullsize assets on casting * translation already happens on the text element * remove prints * fix lintings * code review changes from @shenlong-tanwen * fix connect method override * fix alphabetization * remove important * filter chromecast audio devices * fix some disconnect command ordering issues and unawaited futures * remove prints * only disconnect if we are connected * don't try to reconnect if its the current device * add cast button to top bar * format sessions api * more formatting issues fixed * add snack bar to tell user that we cannot cast an asset that is not uploaded to server * make casting icon change to primary color when casting is active * only show casting snackbar if we are casting * dont show cast button if asset is remote and we are not casting * stop playing media if we seek to an asset that is not remote * remove https check since it works with local http IP addresses * remove unneeded imports * fix recasting when socket closes * fix info plist formatting * only show cast button if there is an active websocket connection (ie the server is accessible) * add device capability bitmask checks * small comment about bitmask
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import 'package:cast/device.dart';
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import 'package:cast/session.dart';
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import 'package:cast/session_manager.dart';
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import 'package:cast/discovery_service.dart';
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import 'package:hooks_riverpod/hooks_riverpod.dart';
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final gCastRepositoryProvider = Provider((_) {
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return GCastRepository();
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});
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class GCastRepository {
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CastSession? _castSession;
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void Function(CastSessionState)? onCastStatus;
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void Function(Map<String, dynamic>)? onCastMessage;
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Map<String, dynamic>? _receiverStatus;
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GCastRepository();
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Future<void> connect(CastDevice device) async {
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_castSession = await CastSessionManager().startSession(device);
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_castSession?.stateStream.listen((state) {
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onCastStatus?.call(state);
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});
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_castSession?.messageStream.listen((message) {
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onCastMessage?.call(message);
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if (message['type'] == 'RECEIVER_STATUS') {
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_receiverStatus = message;
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}
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});
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// open the default receiver
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sendMessage(CastSession.kNamespaceReceiver, {
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'type': 'LAUNCH',
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'appId': 'CC1AD845',
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});
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}
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Future<void> disconnect() async {
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final sessionID = getSessionId();
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sendMessage(CastSession.kNamespaceReceiver, {
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'type': "STOP",
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"sessionId": sessionID,
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});
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// wait 500ms to ensure the stop command is processed
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await Future.delayed(const Duration(milliseconds: 500));
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await _castSession?.close();
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}
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String? getSessionId() {
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if (_receiverStatus == null) {
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return null;
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}
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return _receiverStatus!['status']['applications'][0]['sessionId'];
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}
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void sendMessage(String namespace, Map<String, dynamic> message) {
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if (_castSession == null) {
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throw Exception("Cast session is not established");
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}
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_castSession!.sendMessage(namespace, message);
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}
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Future<List<CastDevice>> listDestinations() async {
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return await CastDiscoveryService()
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.search(timeout: const Duration(seconds: 3));
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}
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}
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