feat(web): Scroll to asset in gridview; increase gridview perf; reduce memory; scrollbar ticks in fixed position (#10646)
* Squashed * Change strategy - now pre-measure buckets offscreen, so don't need to worry about sub-bucket scroll preservation * Reduce jank on scroll, delay DOM updates until after scroll * css opt, log measure time * Trickle out queue while scrolling, flush when stopped * yay * Cleanup cleanup... * everybody... * everywhere... * Clean up cleanup! * Everybody do their share * CLEANUP! * package-lock ? * dynamic measure, todo * Fix web test * type lint * fix e2e * e2e test * Better scrollbar * Tuning, and more tunables * Tunable tweaks, more tunables * Scrollbar dots and viewport events * lint * Tweaked tunnables, use requestIdleCallback for garbage tasks, bug fixes * New tunables, and don't update url by default * Bug fixes * Bug fix, with debug * Fix flickr, fix graybox bug, reduced debug * Refactor/cleanup * Fix * naming * Final cleanup * review comment * Forgot to update this after naming change * scrubber works, with debug * cleanup * Rename scrollbar to scrubber * rename to * left over rename and change to previous album bar * bugfix addassets, comments * missing destroy(), cleanup --------- Co-authored-by: Alex <alex.tran1502@gmail.com>
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@@ -24,6 +24,7 @@
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import { mdiDotsVertical, mdiPlus } from '@mdi/js';
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import { preferences, user } from '$lib/stores/user.store';
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import { t } from 'svelte-i18n';
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import { onDestroy } from 'svelte';
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let { isViewing: showAssetViewer } = assetViewingStore;
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const assetStore = new AssetStore({ isArchived: false, withStacked: true, withPartners: true });
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@@ -48,6 +49,10 @@
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return;
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}
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};
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onDestroy(() => {
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assetStore.destroy();
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});
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</script>
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{#if $isMultiSelectState}
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@@ -84,6 +89,7 @@
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<UserPageLayout hideNavbar={$isMultiSelectState} showUploadButton scrollbar={false}>
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<AssetGrid
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enableRouting={true}
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{assetStore}
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{assetInteractionStore}
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removeAction={AssetAction.ARCHIVE}
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