feat: Use postgres as a queue
We've been keen to try this for a while as it means we can remove redis as a dependency, which makes Immich easier to setup and run. This replaces bullmq with a bespoke postgres queue. Jobs in the queue are processed either immediately via triggers and notifications, or eventually if a notification is missed.
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@@ -47,20 +47,20 @@
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onCommand,
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}: Props = $props();
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let waitingCount = $derived(jobCounts.waiting + jobCounts.paused + jobCounts.delayed);
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let isIdle = $derived(!queueStatus.isActive && !queueStatus.isPaused);
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let waitingCount = $derived(jobCounts.waiting + jobCounts.delayed);
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let idle = $derived(jobCounts.active + jobCounts.waiting + jobCounts.delayed === 0);
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let multipleButtons = $derived(allText || refreshText);
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const commonClasses = 'flex place-items-center justify-between w-full py-2 sm:py-4 pe-4 ps-6';
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const commonClasses = 'flex place-items-center justify-between w-full py-2 sm:py-4 pr-4 pl-6';
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</script>
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<div
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class="flex flex-col overflow-hidden rounded-2xl bg-gray-100 dark:bg-immich-dark-gray sm:flex-row sm:rounded-[35px]"
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>
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<div class="flex w-full flex-col">
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{#if queueStatus.isPaused}
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{#if queueStatus.paused}
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<JobTileStatus color="warning">{$t('paused')}</JobTileStatus>
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{:else if queueStatus.isActive}
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{:else if !idle}
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<JobTileStatus color="success">{$t('active')}</JobTileStatus>
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{/if}
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<div class="flex flex-col gap-2 p-5 sm:p-7 md:p-9">
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@@ -119,12 +119,12 @@
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</div>
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<div
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class="{commonClasses} flex-row-reverse rounded-b-lg bg-gray-200 text-immich-dark-bg dark:bg-gray-700 dark:text-immich-gray sm:rounded-s-none sm:rounded-e-lg"
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class="{commonClasses} rounded-b-lg bg-gray-200 text-immich-dark-bg dark:bg-gray-700 dark:text-immich-gray sm:rounded-s-none sm:rounded-e-lg"
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>
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<p>{$t('waiting')}</p>
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<p class="text-2xl">
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{waitingCount.toLocaleString($locale)}
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</p>
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<p>{$t('waiting')}</p>
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</div>
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</div>
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</div>
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@@ -139,54 +139,52 @@
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<Icon path={mdiAlertCircle} size="36" />
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{$t('disabled').toUpperCase()}
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</JobTileButton>
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{/if}
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{#if !disabled && !isIdle}
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{#if waitingCount > 0}
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<JobTileButton color="gray" onClick={() => onCommand({ command: JobCommand.Empty, force: false })}>
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{:else}
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{#if !idle}
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<JobTileButton color="gray" onClick={() => onCommand({ command: JobCommand.Clear, force: false })}>
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<Icon path={mdiClose} size="24" />
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{$t('clear').toUpperCase()}
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</JobTileButton>
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{/if}
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{#if queueStatus.isPaused}
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{@const size = waitingCount > 0 ? '24' : '48'}
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<JobTileButton color="light-gray" onClick={() => onCommand({ command: JobCommand.Resume, force: false })}>
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{#if multipleButtons && idle}
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{#if allText}
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<JobTileButton color="dark-gray" onClick={() => onCommand({ command: JobCommand.Start, force: true })}>
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<Icon path={mdiAllInclusive} size="24" />
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{allText}
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</JobTileButton>
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{/if}
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{#if refreshText}
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<JobTileButton color="gray" onClick={() => onCommand({ command: JobCommand.Start, force: undefined })}>
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<Icon path={mdiImageRefreshOutline} size="24" />
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{refreshText}
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</JobTileButton>
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{/if}
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<JobTileButton color="light-gray" onClick={() => onCommand({ command: JobCommand.Start, force: false })}>
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<Icon path={mdiSelectionSearch} size="24" />
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{missingText}
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</JobTileButton>
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{/if}
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{#if !multipleButtons && idle}
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<JobTileButton color="light-gray" onClick={() => onCommand({ command: JobCommand.Start, force: false })}>
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<Icon path={mdiPlay} size="24" />
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{missingText}
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</JobTileButton>
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{/if}
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{#if queueStatus.paused}
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<JobTileButton color="gray" onClick={() => onCommand({ command: JobCommand.Resume, force: false })}>
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<!-- size property is not reactive, so have to use width and height -->
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<Icon path={mdiFastForward} {size} />
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<Icon path={mdiFastForward} size="24" />
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{$t('resume').toUpperCase()}
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</JobTileButton>
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{:else}
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<JobTileButton color="light-gray" onClick={() => onCommand({ command: JobCommand.Pause, force: false })}>
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<JobTileButton color="gray" onClick={() => onCommand({ command: JobCommand.Pause, force: false })}>
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<Icon path={mdiPause} size="24" />
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{$t('pause').toUpperCase()}
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</JobTileButton>
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{/if}
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{/if}
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{#if !disabled && multipleButtons && isIdle}
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{#if allText}
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<JobTileButton color="dark-gray" onClick={() => onCommand({ command: JobCommand.Start, force: true })}>
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<Icon path={mdiAllInclusive} size="24" />
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{allText}
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</JobTileButton>
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{/if}
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{#if refreshText}
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<JobTileButton color="gray" onClick={() => onCommand({ command: JobCommand.Start, force: undefined })}>
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<Icon path={mdiImageRefreshOutline} size="24" />
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{refreshText}
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</JobTileButton>
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{/if}
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<JobTileButton color="light-gray" onClick={() => onCommand({ command: JobCommand.Start, force: false })}>
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<Icon path={mdiSelectionSearch} size="24" />
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{missingText}
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</JobTileButton>
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{/if}
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{#if !disabled && !multipleButtons && isIdle}
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<JobTileButton color="light-gray" onClick={() => onCommand({ command: JobCommand.Start, force: false })}>
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<Icon path={mdiPlay} size="48" />
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{missingText}
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</JobTileButton>
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{/if}
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</div>
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</div>
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@@ -154,7 +154,7 @@
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jobs[jobId] = await sendJobCommand({ id: jobId, jobCommandDto: jobCommand });
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switch (jobCommand.command) {
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case JobCommand.Empty: {
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case JobCommand.Clear: {
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notificationController.show({
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message: $t('admin.cleared_jobs', { values: { job: title } }),
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type: NotificationType.Info,
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