draw to buffer

inline

scale video frame when possible

account for different dimensions
This commit is contained in:
mertalev
2025-07-21 13:29:50 +03:00
parent f9687888b0
commit a67374df75
8 changed files with 176 additions and 179 deletions
+3 -3
View File
@@ -70,7 +70,7 @@ class ThumbnailsPigeonCodec: FlutterStandardMessageCodec, @unchecked Sendable {
/// Generated protocol from Pigeon that represents a handler of messages from Flutter.
protocol ThumbnailApi {
func setThumbnailToBuffer(pointer: Int64, assetId: String, width: Int64, height: Int64, completion: @escaping (Result<Void, Error>) -> Void)
func setThumbnailToBuffer(pointer: Int64, assetId: String, width: Int64, height: Int64, completion: @escaping (Result<[String: Int64], Error>) -> Void)
}
/// Generated setup class from Pigeon to handle messages through the `binaryMessenger`.
@@ -89,8 +89,8 @@ class ThumbnailApiSetup {
let heightArg = args[3] as! Int64
api.setThumbnailToBuffer(pointer: pointerArg, assetId: assetIdArg, width: widthArg, height: heightArg) { result in
switch result {
case .success:
reply(wrapResult(nil))
case .success(let res):
reply(wrapResult(res))
case .failure(let error):
reply(wrapError(error))
}
+26 -40
View File
@@ -20,50 +20,36 @@ class ThumbnailApiImpl: ThumbnailApi {
return requestOptions
}()
private static let processingQueue = DispatchQueue(label: "thumbnail.processing", qos: .userInteractive, attributes: .concurrent)
private static let rgbColorSpace = CGColorSpaceCreateDeviceRGB()
private static let bitmapInfo = CGBitmapInfo(rawValue: CGImageAlphaInfo.premultipliedLast.rawValue).rawValue
func setThumbnailToBuffer(pointer: Int64, assetId: String, width: Int64, height: Int64, completion: @escaping (Result<Void, any Error>) -> Void) {
func setThumbnailToBuffer(pointer: Int64, assetId: String, width: Int64, height: Int64, completion: @escaping (Result<[String: Int64], any Error>) -> Void) {
guard let bufferPointer = UnsafeMutableRawPointer(bitPattern: Int(pointer))
else { completion(.failure(PigeonError(code: "", message: "Could not get buffer pointer for \(assetId)", details: nil))); return }
Self.processingQueue.async {
do {
let asset = try self.getAsset(assetId: assetId)
Self.cacheManager.requestImage(
for: asset,
targetSize: CGSize(width: Double(width), height: Double(height)),
contentMode: .aspectFill,
options: Self.requestOptions,
resultHandler: { (image, info) -> Void in
guard let image = image,
let cgImage = image.cgImage,
let dataProvider = cgImage.dataProvider,
let pixelData = dataProvider.data
else { completion(.failure(PigeonError(code: "", message: "Could not get pixel data for \(assetId)", details: nil))); return }
guard let sourceBuffer = CFDataGetBytePtr(pixelData)
else { completion(.failure(PigeonError(code: "", message: "Could not get pixel data buffer for \(assetId)", details: nil))); return }
let dataLength = CFDataGetLength(pixelData)
let bufferLength = width * height * 4
guard dataLength <= bufferLength
else { completion(.failure(PigeonError(code: "", message: "Buffer is not large enough (\(bufferLength) vs \(dataLength) for \(assetId)", details: nil))); return }
bufferPointer.copyMemory(from: sourceBuffer, byteCount: dataLength)
completion(.success(()))
}
)
} catch {
completion(
.failure(PigeonError(code: "", message: "Could not get asset data for \(assetId)", details: nil)))
}
guard let asset = PHAsset.fetchAssets(withLocalIdentifiers: [assetId], options: Self.fetchOptions).firstObject
else { completion(.failure(PigeonError(code: "", message: "Could not get asset data for \(assetId)", details: nil))); return }
Self.cacheManager.requestImage(
for: asset,
targetSize: CGSize(width: Double(width), height: Double(height)),
contentMode: .aspectFill,
options: Self.requestOptions,
resultHandler: { (image, info) -> Void in
guard let image = image,
let cgImage = image.cgImage,
let context = CGContext(
data: bufferPointer,
width: cgImage.width,
height: cgImage.height,
bitsPerComponent: 8,
bytesPerRow: cgImage.width * 4,
space: Self.rgbColorSpace,
bitmapInfo: Self.bitmapInfo
) else { completion(.failure(PigeonError(code: "", message: "Could not get pixel data for \(assetId)", details: nil))); return }
context.draw(cgImage, in: CGRect(x: 0, y: 0, width: cgImage.width, height: cgImage.height))
completion(.success(["width": Int64(cgImage.width), "height": Int64(cgImage.height)]))
}
)
}
}
private func getAsset(assetId: String) throws -> PHAsset {
guard
let asset = PHAsset.fetchAssets(withLocalIdentifiers: [assetId], options: Self.fetchOptions)
.firstObject
else {
throw PigeonError(code: "", message: "Could not fetch asset", details: nil)
}
return asset
}
}