add docstrings
This commit is contained in:
+190
-7
@@ -44,6 +44,29 @@ def resample(file: str, sr: int = 16000):
|
||||
|
||||
|
||||
class Client:
|
||||
"""
|
||||
Represents a client for audio recording and streaming to a server using WebSocket communication.
|
||||
|
||||
This class allows audio recording from the microphone or playing audio from a file while streaming it to
|
||||
a server for transcription or translation. It uses PyAudio for audio recording and playback and WebSocket
|
||||
for communication with the server.
|
||||
|
||||
Attributes:
|
||||
CHUNK (int): The size of audio chunks for recording and playback.
|
||||
FORMAT: The audio format used by PyAudio (paInt16 for 16-bit PCM).
|
||||
CHANNELS (int): The number of audio channels (1 for mono).
|
||||
RATE (int): The audio sampling rate in Hz (samples per second).
|
||||
RECORD_SECONDS (int): The maximum duration for audio recording in seconds.
|
||||
RECORDING (bool): Indicates whether recording is currently active.
|
||||
multilingual (bool): Indicates if multilingual transcription is enabled.
|
||||
language (str): The selected language for transcription.
|
||||
task (str): The transcription or translation task to be performed.
|
||||
uid (str): A unique identifier for the client.
|
||||
WAITING (bool): Indicates if the client is waiting for server availability.
|
||||
LAST_RESPONSE_RECIEVED (float): Timestamp of the last response received from the server.
|
||||
DISCONNECT_IF_NO_RESPONSE_FOR (int): Maximum time without server response before disconnection.
|
||||
|
||||
"""
|
||||
CHUNK = 1024
|
||||
FORMAT = pyaudio.paInt16
|
||||
CHANNELS = 1
|
||||
@@ -59,6 +82,30 @@ class Client:
|
||||
DISCONNECT_IF_NO_RESPONSE_FOR = 15
|
||||
|
||||
def __init__(self, host=None, port=None, is_multilingual=False, lang=None, translate=False):
|
||||
"""
|
||||
Initializes a Client instance for audio recording and streaming to a server.
|
||||
|
||||
If host and port are not provided, the WebSocket connection will not be established.
|
||||
When translate is True, the task will be set to "translate" instead of "transcribe".
|
||||
he audio recording starts immediately upon initialization.
|
||||
|
||||
Args:
|
||||
host (str): The hostname or IP address of the server.
|
||||
port (int): The port number for the WebSocket server.
|
||||
is_multilingual (bool, optional): Specifies if multilingual transcription is enabled. Default is False.
|
||||
lang (str, optional): The selected language for transcription when multilingual is disabled. Default is None.
|
||||
translate (bool, optional): Specifies if the task is translation. Default is False.
|
||||
|
||||
Attributes:
|
||||
timestamp_offset (float): A timestamp offset for tracking audio timing.
|
||||
audio_bytes (bytes): A buffer for storing audio data.
|
||||
p (pyaudio.PyAudio): An instance of PyAudio for audio streaming.
|
||||
stream (pyaudio.Stream): The audio stream for recording.
|
||||
client_socket (websocket.WebSocketApp): The WebSocket client for server communication.
|
||||
ws_thread (threading.Thread): A thread for running the WebSocket client.
|
||||
frames (bytes): A buffer for accumulating audio frames.
|
||||
|
||||
"""
|
||||
Client.multilingual = is_multilingual
|
||||
Client.language = lang if is_multilingual else "en"
|
||||
if translate:
|
||||
@@ -73,7 +120,6 @@ class Client:
|
||||
input=True,
|
||||
frames_per_buffer=self.CHUNK)
|
||||
|
||||
# create websocket connection
|
||||
if host is not None and port is not None:
|
||||
socket_url = f"ws://{host}:{port}"
|
||||
self.client_socket = websocket.WebSocketApp(socket_url,
|
||||
@@ -85,7 +131,6 @@ class Client:
|
||||
print("[ERROR]: No host or port specified.")
|
||||
return
|
||||
|
||||
# start websocket client in a thread
|
||||
self.ws_thread = threading.Thread(target=self.client_socket.run_forever)
|
||||
self.ws_thread.setDaemon(True)
|
||||
self.ws_thread.start()
|
||||
@@ -95,6 +140,18 @@ class Client:
|
||||
|
||||
@staticmethod
|
||||
def on_message(ws, message):
|
||||
"""
|
||||
Callback function called when a message is received from the server.
|
||||
|
||||
It updates various attributes of the client based on the received message, including
|
||||
recording status, language detection, and server messages. If a disconnect message
|
||||
is received, it sets the recording status to False.
|
||||
|
||||
Args:
|
||||
ws (websocket.WebSocketApp): The WebSocket client instance.
|
||||
message (str): The received message from the server.
|
||||
|
||||
"""
|
||||
Client.LAST_RESPONSE_RECIEVED = time.time()
|
||||
message = json.loads(message)
|
||||
if message.get('uid')!=Client.uid:
|
||||
@@ -153,6 +210,16 @@ class Client:
|
||||
|
||||
@staticmethod
|
||||
def on_open(ws):
|
||||
"""
|
||||
Callback function called when the WebSocket connection is successfully opened.
|
||||
|
||||
Sends an initial configuration message to the server, including client UID, multilingual mode,
|
||||
language selection, and task type.
|
||||
|
||||
Args:
|
||||
ws (websocket.WebSocketApp): The WebSocket client instance.
|
||||
|
||||
"""
|
||||
print(Client.multilingual, Client.language, Client.task)
|
||||
|
||||
print("[INFO]: Opened connection")
|
||||
@@ -165,19 +232,50 @@ class Client:
|
||||
|
||||
@staticmethod
|
||||
def bytes_to_float_array(audio_bytes):
|
||||
"""
|
||||
Convert audio data from bytes to a NumPy float array.
|
||||
|
||||
It assumes that the audio data is in 16-bit PCM format. The audio data is normalized to
|
||||
have values between -1 and 1.
|
||||
|
||||
Args:
|
||||
audio_bytes (bytes): Audio data in bytes.
|
||||
|
||||
Returns:
|
||||
np.ndarray: A NumPy array containing the audio data as float values normalized between -1 and 1.
|
||||
"""
|
||||
raw_data = np.frombuffer(
|
||||
buffer=audio_bytes, dtype=np.int16
|
||||
)
|
||||
return raw_data.astype(np.float32) / 32768.0
|
||||
|
||||
def send_packet_to_server(self, message):
|
||||
"""
|
||||
Send an audio packet to the server using WebSocket.
|
||||
|
||||
Args:
|
||||
message (bytes): The audio data packet in bytes to be sent to the server.
|
||||
|
||||
"""
|
||||
try:
|
||||
self.client_socket.send(message, websocket.ABNF.OPCODE_BINARY)
|
||||
except Exception as e:
|
||||
print(e)
|
||||
|
||||
def play_file(self, filename):
|
||||
# read audio and create pyaudio stream
|
||||
"""
|
||||
Play an audio file and send it to the server for processing.
|
||||
|
||||
Reads an audio file, plays it through the audio output, and simultaneously sends
|
||||
the audio data to the server for processing. It uses PyAudio to create an audio
|
||||
stream for playback. The audio data is read from the file in chunks, converted to
|
||||
floating-point format, and sent to the server using WebSocket communication.
|
||||
This method is typically used when you want to process pre-recorded audio and send it
|
||||
to the server in real-time.
|
||||
|
||||
Args:
|
||||
filename (str): The path to the audio file to be played and sent to the server.
|
||||
"""
|
||||
self.wf = wave.open(filename, 'rb')
|
||||
self.stream = self.p.open(format=self.p.get_format_from_width(self.wf.getsampwidth()),
|
||||
channels=self.wf.getnchannels(),
|
||||
@@ -210,20 +308,44 @@ class Client:
|
||||
print("[INFO]: Keyboard interrupt.")
|
||||
|
||||
def close_websocket(self):
|
||||
"""
|
||||
Close the WebSocket connection and join the WebSocket thread.
|
||||
|
||||
First attempts to close the WebSocket connection using `self.client_socket.close()`. After
|
||||
closing the connection, it joins the WebSocket thread to ensure proper termination.
|
||||
|
||||
"""
|
||||
try:
|
||||
self.client_socket.close() # Close the WebSocket connection
|
||||
self.client_socket.close()
|
||||
except Exception as e:
|
||||
print("[ERROR]: Error closing WebSocket:", e)
|
||||
|
||||
try:
|
||||
self.ws_thread.join() # Wait for the WebSocket thread to finish
|
||||
self.ws_thread.join()
|
||||
except Exception as e:
|
||||
print("[ERROR:] Error joining WebSocket thread:", e)
|
||||
|
||||
def get_client_socket(self):
|
||||
"""
|
||||
Get the WebSocket client socket instance.
|
||||
|
||||
Returns:
|
||||
WebSocketApp: The WebSocket client socket instance currently in use by the client.
|
||||
"""
|
||||
return self.client_socket
|
||||
|
||||
def write_audio_frames_to_file(self, frames, file_name):
|
||||
"""
|
||||
Write audio frames to a WAV file.
|
||||
|
||||
The WAV file is created or overwritten with the specified name. The audio frames should be
|
||||
in the correct format and match the specified channel, sample width, and sample rate.
|
||||
|
||||
Args:
|
||||
frames (bytes): The audio frames to be written to the file.
|
||||
file_name (str): The name of the WAV file to which the frames will be written.
|
||||
|
||||
"""
|
||||
wf = wave.open(file_name, 'wb')
|
||||
wf.setnchannels(self.CHANNELS)
|
||||
wf.setsampwidth(2)
|
||||
@@ -232,8 +354,23 @@ class Client:
|
||||
wf.close()
|
||||
|
||||
def record(self, out_file="output_recording.wav"):
|
||||
"""
|
||||
Record audio data from the input stream and save it to a WAV file.
|
||||
|
||||
Continuously records audio data from the input stream, sends it to the server via a WebSocket
|
||||
connection, and simultaneously saves it to multiple WAV files in chunks. It stops recording when
|
||||
the `RECORD_SECONDS` duration is reached or when the `RECORDING` flag is set to `False`.
|
||||
|
||||
Audio data is saved in chunks to the "chunks" directory. Each chunk is saved as a separate WAV file.
|
||||
The recording will continue until the specified duration is reached or until the `RECORDING` flag is set to `False`.
|
||||
The recording process can be interrupted by sending a KeyboardInterrupt (e.g., pressing Ctrl+C). After recording,
|
||||
the method combines all the saved audio chunks into the specified `out_file`.
|
||||
|
||||
Args:
|
||||
out_file (str, optional): The name of the output WAV file to save the entire recording. Default is "output_recording.wav".
|
||||
|
||||
"""
|
||||
n_audio_file = 0
|
||||
# create dir for saving audio chunks
|
||||
if not os.path.exists("chunks"):
|
||||
os.makedirs("chunks", exist_ok=True)
|
||||
try:
|
||||
@@ -266,10 +403,22 @@ class Client:
|
||||
self.p.terminate()
|
||||
self.close_websocket()
|
||||
|
||||
# combine all the audio files
|
||||
self.write_output_recording(n_audio_file, out_file)
|
||||
|
||||
def write_output_recording(self, n_audio_file, out_file):
|
||||
"""
|
||||
Combine and save recorded audio chunks into a single WAV file.
|
||||
|
||||
The individual audio chunk files are expected to be located in the "chunks" directory. Reads each chunk
|
||||
file, appends its audio data to the final recording, and then deletes the chunk file. After combining
|
||||
and saving, the final recording is stored in the specified `out_file`.
|
||||
|
||||
|
||||
Args:
|
||||
n_audio_file (int): The number of audio chunk files to combine.
|
||||
out_file (str): The name of the output WAV file to save the final recording.
|
||||
|
||||
"""
|
||||
input_files = [f"chunks/{i}.wav" for i in range(n_audio_file) if os.path.exists(f"chunks/{i}.wav")]
|
||||
wf = wave.open(out_file, 'wb')
|
||||
wf.setnchannels(self.CHANNELS)
|
||||
@@ -288,10 +437,44 @@ class Client:
|
||||
|
||||
|
||||
class TranscriptionClient:
|
||||
"""
|
||||
Client for handling audio transcription tasks via a WebSocket connection.
|
||||
|
||||
Acts as a high-level client for audio transcription tasks using a WebSocket connection. It can be used
|
||||
to send audio data for transcription to a server and receive transcribed text segments.
|
||||
|
||||
Args:
|
||||
host (str): The hostname or IP address of the server.
|
||||
port (int): The port number to connect to on the server.
|
||||
is_multilingual (bool, optional): Indicates whether the transcription should support multiple languages (default is False).
|
||||
lang (str, optional): The primary language for transcription (used if `is_multilingual` is False). Default is None, which defaults to English ('en').
|
||||
translate (bool, optional): Indicates whether translation tasks are required (default is False).
|
||||
|
||||
Attributes:
|
||||
client (Client): An instance of the underlying Client class responsible for handling the WebSocket connection.
|
||||
|
||||
Example:
|
||||
To create a TranscriptionClient and start transcription on microphone audio:
|
||||
```python
|
||||
transcription_client = TranscriptionClient(host="localhost", port=9090, is_multilingual=True)
|
||||
transcription_client()
|
||||
```
|
||||
"""
|
||||
def __init__(self, host, port, is_multilingual=False, lang=None, translate=False):
|
||||
self.client = Client(host, port, is_multilingual, lang, translate)
|
||||
|
||||
def __call__(self, audio=None):
|
||||
"""
|
||||
Start the transcription process.
|
||||
|
||||
Initiates the transcription process by connecting to the server via a WebSocket. It waits for the server
|
||||
to be ready to receive audio data and then sends audio for transcription. If an audio file is provided, it
|
||||
will be played and streamed to the server; otherwise, it will perform live recording.
|
||||
|
||||
Args:
|
||||
audio (str, optional): Path to an audio file for transcription. Default is None, which triggers live recording.
|
||||
|
||||
"""
|
||||
print("[INFO]: Waiting for server ready ...")
|
||||
while not Client.RECORDING:
|
||||
if Client.WAITING:
|
||||
|
||||
Reference in New Issue
Block a user